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add index and script skeletons

master
Peter Hajas 3 years ago
parent
commit
8e17be80ef
  1. 14
      index.html
  2. 31
      script.js

14
index.html

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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>My first three.js app</title>
<style>
body { margin: 0; }
</style>
</head>
<body>
<script src="three.js"></script>
<script src="script.js"></script>
</body>
</html>

31
script.js

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const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 );
const renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
const geometry = new THREE.BoxGeometry();
const material = new THREE.MeshPhysicalMaterial( { color: 0x00ff00 } );
const cube = new THREE.Mesh( geometry, material );
scene.add( cube );
const light = new THREE.AmbientLight(0xFFAAAA, 1)
light.position.z = 10
scene.add(light)
console.log(scene)
camera.position.z = 5;
function animate() {
requestAnimationFrame( animate );
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
renderer.render( scene, camera );
};
animate();
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