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180 lines
4.9 KiB
180 lines
4.9 KiB
let haStateURL = "http://beacon:1880/ha_state" |
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const scene = new THREE.Scene() |
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const camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 ) |
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let homeContainer = new THREE.Group() |
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scene.add(homeContainer) |
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let home = new THREE.Group() |
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homeContainer.add(home) |
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var areaNames = [ ] |
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const renderer = new THREE.WebGLRenderer() |
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renderer.setSize( window.innerWidth, window.innerHeight ) |
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document.body.appendChild( renderer.domElement ) |
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const light = new THREE.AmbientLight(0xFFAAAA, 1) |
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// light.position.z = 100 |
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scene.add(light) |
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scene.background = new THREE.Color("white") |
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// back the camera up |
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camera.position.z = 25 |
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// flip home on x axis |
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home.rotation.x = Math.PI |
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// Rotate container a bit for comfort |
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homeContainer.rotation.x = 0.6 * (-Math.PI / 2) |
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function animate() { |
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requestAnimationFrame( animate ) |
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homeContainer.rotation.z += 0.005 |
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renderer.render( scene, camera ) |
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} |
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animate() |
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function createTextMesh(text) { |
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let canvas = document.createElement('canvas') |
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let context = canvas.getContext('2d') |
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let size = context.measureText(text) |
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canvas.width = 100 |
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canvas.height = 100 |
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context.textAlign = "center" |
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context.textBaseline = "middle" |
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context.fillStyle = "blue" |
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context.font = '24pt sans-serif' |
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context.fillText(text, 50, 50) |
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let texture = new THREE.CanvasTexture(canvas) |
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texture.needsUpdate = true |
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let material = new THREE.MeshBasicMaterial({ |
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map: texture |
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}) |
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material.transparent = true |
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let plane = new THREE.PlaneGeometry(5, 5) |
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let mesh = new THREE.Mesh(plane, material) |
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return mesh |
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} |
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function updateWithHAData(data) { |
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// `data` is an array of entities. loop through and group by area |
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var areasToEntities = { } |
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for (var area of areaNames) { |
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areasToEntities[area] = new Array() |
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} |
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let sortedAreaNames = areaNames |
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sortedAreaNames.sort(function(a, b) { |
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return b.length - a.length; |
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}) |
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for (var entity of data) { |
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let id = entity.entity_id |
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let friendlyName = entity.attributes.friendly_name || entity.entity_id |
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for (var area of sortedAreaNames) { |
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let matchesUnderscored = id.includes(area.toLowerCase().replace(' ','_')) |
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let matchesNoSpaces = id.includes(area.toLowerCase().replace(' ','')) |
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let matchesFriendlyName = friendlyName.includes(area) |
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let matches = matchesUnderscored || matchesNoSpaces || matchesFriendlyName |
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if (matches) { |
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let areaEntities = areasToEntities[area] |
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areaEntities.push(entity) |
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areasToEntities[area] = areaEntities |
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break |
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} |
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} |
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} |
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console.log(areasToEntities) |
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} |
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async function loadHAData() { |
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let request = new Request(haStateURL) |
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fetch(request) |
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.then(response => { |
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return response.json() |
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}) |
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.then(json => { |
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updateWithHAData(json) |
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}) |
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} |
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function setPosition(mesh, x, y, z, w, h, d) { |
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// position sets the *center* position |
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// our coordinates are top/left/bottom |
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let meshX = x + w/2 |
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let meshY = y + h/2 |
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let meshZ = -z - d/2 |
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mesh.position.x = meshX |
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mesh.position.y = meshY |
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mesh.position.z = meshZ |
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} |
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function configureScene(data) { |
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var minX = 1000 |
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var maxX = -1000 |
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var minY = minX |
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var maxY = maxX |
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// Add geometry for the rooms |
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for (var room of data.rooms) { |
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areaNames.push(room.name) |
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let roomContainer = new THREE.Group() |
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roomContainer.userData = room.name |
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let roomGeo = new THREE.BoxGeometry(room.w, room.h, room.d) |
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let roomColor = new THREE.Color(room.color) |
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let roomBoxMaterial = new THREE.MeshPhysicalMaterial({ color: roomColor }) |
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roomBoxMaterial.transparent = true |
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roomBoxMaterial.opacity = 0.3 |
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let roomMesh = new THREE.Mesh(roomGeo, roomBoxMaterial) |
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roomContainer.add(roomMesh) |
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let roomEdgesGeo = new THREE.EdgesGeometry(roomGeo) |
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let roomLinesMaterial = new THREE.LineBasicMaterial({ color: roomColor }) |
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let roomLines = new THREE.LineSegments(roomEdgesGeo, roomLinesMaterial) |
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roomContainer.add(roomLines) |
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setPosition(roomContainer, room.x, room.y, room.z || 0, room.w, room.h, room.d) |
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home.add(roomContainer) |
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minX = Math.min(minX, room.x) |
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minY = Math.min(minY, room.y) |
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maxX = Math.max(maxX, room.x + room.w) |
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maxY = Math.max(maxY, room.y + room.h) |
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} |
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let xExtent = maxX - minX |
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let yExtent = maxY - minY |
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home.position.x = -1 * (xExtent / 2) |
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home.position.y = +1 * (yExtent / 2) |
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// homeContainer.add(createTextMesh("test")) |
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} |
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async function loadHomeData() { |
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let request = new Request('data.json') |
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fetch(request) |
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.then(response => { |
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return response.json() |
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}) |
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.then(json => { |
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configureScene(json) |
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// Kick off first HA load |
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loadHAData() |
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}) |
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} |
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loadHomeData() |
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