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@ -63,7 +63,12 @@ function animate() { |
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let updatedEntities = areasWithEntitiesToUpdate[area] |
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let updatedEntities = areasWithEntitiesToUpdate[area] |
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if (updatedEntities.length > 0) { |
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if (updatedEntities.length > 0) { |
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areasToUpdate.add(area) |
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areasToUpdate.add(area) |
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} else { |
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} |
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} |
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let label = childWithName(scene, area + "LABEL") |
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label.lookAt(camera.position) |
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} |
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} |
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for (var area of areasToUpdate) { |
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for (var area of areasToUpdate) { |
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let areaContainer = childWithName(scene, area) |
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let areaContainer = childWithName(scene, area) |
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@ -75,6 +80,7 @@ function animate() { |
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let fadeOut = new TWEEN.Tween(box.material) |
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let fadeOut = new TWEEN.Tween(box.material) |
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.easing(metrics.animationCurve) |
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.easing(metrics.animationCurve) |
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.delay(1000) |
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.to( { opacity: metrics.roomDefaultOpacity }, metrics.roomUnhighlightDuration * 1000) |
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.to( { opacity: metrics.roomDefaultOpacity }, metrics.roomUnhighlightDuration * 1000) |
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// This will rotate to the area that has a change
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// This will rotate to the area that has a change
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@ -82,10 +88,22 @@ function animate() { |
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.easing(metrics.animationCurve) |
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.easing(metrics.animationCurve) |
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.to( { z: areaData[area].angle }, 2000 ) |
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.to( { z: areaData[area].angle }, 2000 ) |
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rotate.chain(fadeIn) |
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let label = childWithName(scene, area + "LABEL") |
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let labelScaleIn = new TWEEN.Tween(label.material) |
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.easing(metrics.animationCurve) |
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.to( { opacity: 1.0 }, 500) |
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let labelScaleOut = new TWEEN.Tween(label.material) |
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.delay(1000) |
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.easing(metrics.animationCurve) |
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.to( { opacity: 0.0 }, 500) |
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rotate.chain(fadeIn, labelScaleIn) |
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fadeIn.chain(fadeOut) |
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fadeIn.chain(fadeOut) |
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rotate.start() |
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labelScaleIn.chain(labelScaleOut) |
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rotate.start() |
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} |
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} |
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// homeContainer.rotation.z += 0.003
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// homeContainer.rotation.z += 0.003
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@ -100,7 +118,6 @@ function createTextMesh(text, colorName) { |
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let context = canvas.getContext('2d') |
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let context = canvas.getContext('2d') |
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context.textAlign = "center" |
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context.textAlign = "center" |
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context.textBaseline = "middle" |
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context.textBaseline = "middle" |
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context.fillStyle = colorName |
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context.font = '144pt sans-serif' |
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context.font = '144pt sans-serif' |
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let size = context.measureText(text) |
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let size = context.measureText(text) |
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@ -111,11 +128,7 @@ function createTextMesh(text, colorName) { |
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canvas.width = size.width * canvasScale * 0.6 |
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canvas.width = size.width * canvasScale * 0.6 |
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canvas.height = size.height * canvasScale |
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canvas.height = size.height * canvasScale |
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console.log([canvas.width, canvas.height]) |
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context.fillStyle = colorName |
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context.fillStyle = 'red' |
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context.fillRect(0, 0, canvas.width, canvas.height) |
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context.fillStyle = 'blue' |
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context.fillText(text, 5, 10) |
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context.fillText(text, 5, 10) |
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let texture = new THREE.CanvasTexture(canvas) |
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let texture = new THREE.CanvasTexture(canvas) |
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@ -124,6 +137,7 @@ function createTextMesh(text, colorName) { |
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map: texture |
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map: texture |
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}) |
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}) |
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material.transparent = true |
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material.transparent = true |
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material.depthTest = false |
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let scaleFactor = 0.05 |
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let scaleFactor = 0.05 |
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@ -231,6 +245,7 @@ function configureScene(data) { |
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let roomEdgesGeo = new THREE.EdgesGeometry(roomGeo) |
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let roomEdgesGeo = new THREE.EdgesGeometry(roomGeo) |
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let roomLinesMaterial = new THREE.LineBasicMaterial({ color: roomColor }) |
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let roomLinesMaterial = new THREE.LineBasicMaterial({ color: roomColor }) |
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roomLinesMaterial.transparent = true |
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roomLinesMaterial.linewidth = 3 |
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roomLinesMaterial.linewidth = 3 |
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let roomLines = new THREE.LineSegments(roomEdgesGeo, roomLinesMaterial) |
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let roomLines = new THREE.LineSegments(roomEdgesGeo, roomLinesMaterial) |
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roomLines.userData.name = "lines" |
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roomLines.userData.name = "lines" |
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@ -242,12 +257,10 @@ function configureScene(data) { |
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home.add(roomContainer) |
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home.add(roomContainer) |
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let roomLabel = createTextMesh(room.name, room.color) |
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let roomLabel = createTextMesh(room.name, room.color) |
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roomLabel.position.x = roomContainer.position.x |
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roomLabel.material.opacity = 0 |
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roomLabel.position.y = roomContainer.position.y |
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roomLabel.userData.name = room.name + "LABEL" |
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roomLabel.position.z = roomZ |
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roomLabel.renderOrder = 5000 |
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roomContainer.add(roomLabel) |
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// not yet
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// homeContainer.add(roomLabel)
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minX = Math.min(minX, room.x) |
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minX = Math.min(minX, room.x) |
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minY = Math.min(minY, room.y) |
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minY = Math.min(minY, room.y) |
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@ -321,6 +334,14 @@ function configureScene(data) { |
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// update in areaData
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// update in areaData
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areaData[room.name].angle = angle - Math.PI/2 |
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areaData[room.name].angle = angle - Math.PI/2 |
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// position label
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let label = childWithName(scene, room.name + "LABEL") |
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let radiusForLabel = radiusXY |
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label.position.x += (unitX * 6) |
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label.position.y += (unitY * 6) |
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label.position.z += (unitZ * 6) |
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} |
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} |
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} |
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} |
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