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const scene = new THREE.Scene();
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const camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 );
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const renderer = new THREE.WebGLRenderer();
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renderer.setSize( window.innerWidth, window.innerHeight );
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document.body.appendChild( renderer.domElement );
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const geometry = new THREE.BoxGeometry();
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const material = new THREE.MeshPhysicalMaterial( { color: 0x00ff00 } );
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const cube = new THREE.Mesh( geometry, material );
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scene.add( cube );
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const light = new THREE.AmbientLight(0xFFAAAA, 1)
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light.position.z = 10
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scene.add(light)
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console.log(scene)
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camera.position.z = 5;
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function animate() {
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requestAnimationFrame( animate );
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cube.rotation.x += 0.01;
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cube.rotation.y += 0.01;
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renderer.render( scene, camera );
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};
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animate();
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async function doLoad() {
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let request = new Request('data.json');
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fetch(request)
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.then(response => {
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return response.json()
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})
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.then(json => {
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console.log(json)
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})
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}
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doLoad();
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